Review: Shining Resonance Refrain is the franchise’s long-awaited Western encore

After a long drought, the Shining series is back in the West. Most remember it from its early days on the Genesis, but Shining enjoyed a decent amount of success on the GBA and PS2 before disappearing from areas outside Japan for over a decade. It’s great to see Shining Resonance Refrain‘s worldwide release, but, well, is it fun to play?

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Review: Lumines Remastered revives puzzle fusion

While the Lumines series has seen life over the past decade or so, there’s a particular charm to the initial PSP release, and a return addresses that nostalgic urge more than newer entries like Electronic Symphony and the mobile releases. This isn’t the first time we’ve seen the game revisited, but it’s the latest, it brings with it a polish and some new features that make it worth a return.

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The long history of pretty good indieszero games you probably didn’t play: a guide

Sushi Striker: The Way of Sushido released earlier this month! We say that because E3 makes June a busy time, and also because, if early reports are accurate, not a lot of players picked it up. This is not new for developer indieszero, making its decades-long mission delivering interesting, quirky games that may slip your notice! Let’s look at the team’s history and break down what you may have missed.

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Review: PixelJunk Monsters 2 demands perfection in defense of its tiki tower title

While the PixelJunk franchise’s PS3 heyday has long passed, many of its concepts are well worth another look. None were ever quite as popular as PixelJunk Monsters, so developer Q-Games’ return to it doesn’t exactly come as a surprise, but a lot’s changed in the world of tower defense in the past decade and what the team kept, and scrapped, is interesting to explore.

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