In NIS America’s new, localized 3DS release, RPG Maker Fes, players can, well, make their own RPGs! And share them with others. This is our third and final video, in which we let the world see what we’ve made!Read more
In NIS America’s new, localized 3DS release, RPG Maker Fes, players can, well, make their own RPGs! And share them with others. In this second video, we look at the game’s event scripting, build out our party and begin to fill our game’s world.Read more
The summer months are a great time for a comfort food game, something reassuring in its familiarity and willingness to revel in its repetition. Japanese games are especially good at this, and NIS America’s new tactical RPG, God Wars: Future Past, seems well-positioned to be that game for many. Does it deliver on its aims?Read more
In NIS America’s new, localized 3DS release, RPG Maker Fes, players can, well, make their own RPGs! And share them with others. In this first of a three-part video series checking out just what you can do with the title, we jump in blind and see how accessible and user-friendly the game’s tools can be.Read more
Graham: Hi Jenni! As this year’s E3 wraps up, I can’t help but shake the feeling that, as a fan of Japanese games, the show’s just not what it’s used to be.
Jenni: Hi Graham! I concur. In previous years, I always felt like there were welcome surprises at each media briefing. Nintendo aside, I didn’t feel like there was that same sense of import localization anticipation.Read more
Listen: probably don’t import a Wii U. Unlike most consoles we cover, there’s not a huge depth of Japan-only titles to explore, and it looks like its days of getting releases in general are over. Still, we’re the crazy people who import one anyway, and if you’re like us, you might as well check out our sage advice. Onward!Read more
With Tales character designer Kosuke Fujishima and series veteran writer Takumi Miyajima, Dark Rose Valkyrie is clear in its aims and intended appeal. It wants to be a comfortable JRPG for existing fans of the genre, a game about relationships that, while unremarkable, are constantly building.
Of course, those games work because they’re backed by systems and expertise the development team’s been refining for decades.Read more
Have you read any good games lately? Visual novels are nothing new, but their presence on consoles is often paired with something more closely following the traditional definition of gameplay. Utawarerumono: Mask of Deception is no different, augmenting a dozens-of-hours-long story with strategy-RPG skirmishes. Still, the game’s primary motivation shines through: to tell a very specific story and have you follow along.Read more