Kirby25: Kirby’s Dream Land 2 (GB, 1995), Part 1

Kirby25 is a week-by-week video celebration of the Kirby series’ 25th anniversary. For more, check out the Kirby25 archive.

This week, Andrew Passafiume (@AndrewWDP) joins us for an exploration of Kirby’s Dream Land 2! The puffball returns to the monochromatic screen for this more fleshed-out adventure full of worlds and powers. While every episode of Kirby25 has its own human helper, Dream Land 2 introduced animal companions to shake up its platforming.

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Review: Dynasty Warriors: Godseekers makes moves, but maintains its Musou milieu

It’s only a weird idea to turn Dynasty Warriors into a turn-based strategy game until you think about it. After all, it’s been done before with the long-dormant Dynasty Tactics series! Though Musou games are about fast-paced action, they’re also about big battlefields, huge casts, tactical advances and grinding for levels and loot. And those are the sorts of things you also see in games like Disgaea.

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Kirby25: Kirby’s Pinball Land (GB, 1993)

Kirby25 is a week-by-week video celebration of the Kirby series’ 25th anniversary. For more, check out the Kirby25 archive.

This week, Michibiku’s own Jenni Lada (@JMariye) drops by to check out Kirby’s first he’s-a-ball-now outing, Kirby’s Pinball Land for the Game Boy! HAL combined its Kirby world and Revenge of the ‘Gator expertise to make a game that’s silly fun if you’re as bad as we are and less silly fun if you can actually accomplish anything.

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Kirby25: Kirby’s Adventure (NES, 1993), Part 1

Kirby25 is a week-by-week video celebration of the Kirby series’ 25th anniversary. For more, check out the Kirby25 archive.

This week, Henry Skey (@Dollerz) helps us start our journey into Kirby’s Adventure, the lone NES release in the franchise. This entry adds the trademark copy abilities and a host of surrounding comforts that would become a mainstay. Come back next week for the (thrilling?) conclusion!

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Review: Hatsune Miku: Project Diva Future Tone is all the Vocaloid rhythm action you’ll ever need

We’re finally getting used to regular Project Diva releases in the West, after years of being envious of the series’ import-only fun. We get new games like clockwork, filling our need for Vocaloid rhythm action like it was Call of Duty or Madden. Now, as soon as we’re used to it, it’s over.

Or it should be, anyway, because Hatsune Miku: Project Diva Future Tone is such an avalanche of gameplay that it couldn’t reasonably be followed.

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