Review: Collar x Malice aims at your heart

There are two kinds of otome games. The first are titles where the romance comes first, and the story exists to further the relationships. The second are ones where the tale a title tells takes priority, and the romance is an incidental that happens along the way. Amnesia: Memories is a good example of the former, while Hakuoki showcases the latter. Collar x Malice is another game where the narrative needs and gets the most attention. This doesn’t make the relationships between characters any less satisfying, but does mean the adventure might not be as appealing to some members of its audience.

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Pictlogica Final Fantasy makes Picross feel RPG-like

When it comes to nonogram games, there’s one name you can’t escape. It is Jupiter Corporation, the developer behind games like Mario’s Picross, Mario’s Super Picross, Picross DS, Club Nintendo Picross, Picross e, Pokemon Picross, My Nintendo Picross: The Legend of Zelda: Twilight Princess and now Pictlogica Final Fantasy. The studio is no stranger to themed puzzles, to be sure. It has even taken time to implement elements from the original series into the games, with Pokemon Picross allowing you to take a team of Pokemon you have unlocked into battle with you and make use of their abilities. With Pictlogica Final Fantasy, they do it again. Except this time, it makes the game feel a bit like an RPG.

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Figuring out what to do in Airship Q

Airship Q, better known to PC owners as Wondership Q, is one of those games that seems as though it might avoid a Vita launch worldwide. Fortunately, an English patch for the Asian releases means anyone could import a copy of this game, which usually runs for under $20, and enjoy it. While it seems like Terraria with cat people, there’s actually much more to it than that. But, don’t let that confuse you. While there is greater progression here, success comes from endlessly exploring and mining.

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A beginner’s guide to Bokujou Monogatari: the best Harvest Moon and Story of Seasons games to play

The Story of Seasons series has reached quite a hallmark in regions outside of Japan this year. It has celebrated its 20th birthday! With the Bokujou Monogatari split happening in 2014, with Marvelous deciding to have XSEED work on localizations of future entries while Natsume retained the “Harvest Moon” name and began using it on a line of original games, it may be difficult to follow the course of the series. We’re here to help you figure out which farming simulations might be right for you.

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How to add a class change system to RPG Maker Fes

We’ve already gone over the freedom RPG Maker Fes can give a creator. The variable system allows players to build dating sim elements into their games. People can put together a large world with detailed events. But what if someone wants to make a game where every character can change classes? That’s possible too. You are able to set things up in such a way that your characters can determine their starting class, as well as eventually advance to a more adept version of that class later on in the game.

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Six tips for surviving Princess Maker 3

If you are here, then you might not have read our review of Princess Maker 3: Fairy Tales Come True. Then again, maybe you did and love the series enough to look past this installment’s issues. In any case, you have bought this game and are about to brave your way through it. You have both my sympathies and offer of aid. This can be a very difficult and unintuitive installment, but I have a few tips that will help get you through this.

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The weird world of Danganronpa: a starter guide

2017 is a big year for the Danganronpa series. The first two games made their way to the PlayStation 4, Danganronpa Another Episode: Ultra Despair Girls showed up on the PlayStation 4 and PC, a tech demo made its way to the PlayStation VR worldwide and the third installment is showing up everywhere in every region this year. This means it is a good time to consider enrolling in Hope’s Peak Academy. School is in session!

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The proliferation of Persona-likes

When Atlus released Persona 3, it hit upon a formula that resonated with people. Players were doing the typical “save the world” thing, but in a modern environment that required them to also interact with other people and maintain something of a normal life when they weren’t involved in dungeon-crawling and life-or-death battles. In the years since, we’ve seen multiple games that attempt to capture the magic of the Persona series.

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