The long history of pretty good indieszero games you probably didn’t play: a guide

Sushi Striker: The Way of Sushido released earlier this month! We say that because E3 makes June a busy time, and also because, if early reports are accurate, not a lot of players picked it up. This is not new for developer indieszero, making its decades-long mission delivering interesting, quirky games that may slip your notice! Let’s look at the team’s history and break down what you may have missed.

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What do you need to know about Vanillaware?

2D games are great, right? If there is one Japanese developer that has embraced the idea of them and ran with it, it is Vanillaware. The company is committed to the idea of games that are incredibly artistic and totally flat. Just recently, Dragon’s Crown came back into the spotlight with a PlayStation 4 release. But what do you need to know about this developer? Let’s go over some of the more important details.

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The Dragon Quest Heroes: Rocket Slime series shows the importance of a good foundation

The Dragon Quest Heroes: Rocket Slime series is pretty great. It might be difficult for people outside of Japan to understand, because we have sadly only seen one game localized. Only the second installment, which appeared on the Nintendo DS in 2005 in Japan and 2006 in other regions, came and showed us the joy of careening around a world as a slime, goorabbing allies and enemies as you go. But, when placed alongside its contemporaries, it is easy to see the sense of progression and how a good thing gets even greater over the years.

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What do you need to know about SaGa?

It is a great time for fans of Square Enix’s SaGa series! Romancing SaGa 2 was ported to multiple platforms and released worldwide. SaGa: Scarlet Grace was the first new entry in the series in over 11 years when it was released on the PlayStation Vita in Japan in 2016. Basically, it feels like it is experiencing a renaissance. Which means it is a good time to review what makes it so special.

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