Suikoden uses Jeane to build a mystery

Suikoden is a series with more than a few recurring characters. There are many explanations for these recurring cameos. Some of the people are True Rune holders, which essentially grants them a form of immortality. (Though not invincibility.) In the case of Viki, it appears her Blinking Rune frees her from the binds of space and time. And then there’s Jeane. Jeane has appeared in all five numbered Suikoden games, as well as Genso Suikogaiden Vol. 1 and Suikoden Tactics. Even though these take place across across a substantial period of time, she is eternal and unchanged. What’s going on?

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Suikoden’s True Runes meld gameplay and lore

When it comes to games, storytellers go out of their way to make excuses for why particular people or groups of people are somehow the chosen ones destined to save a town, kingdom or world. There is McGuffin that explains everything and makes it okay. Suikoden is no different. It has a True Rune mechanic that always offers a plausible excuse for why ingénues are suddenly leading entire armies and deciding the fate of a nation. These True Runes act as an origin story, make ordinary people extraordinary and even provide a reason for entire wars.

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Suikoden’s Viki takes an obligatory mechanic and makes it extraordinary

Teleportation mechanics aren’t uncommon in RPGs. These sorts of games can have huge worlds, which makes manually walking to places an unwelcome prospect. In some situations, there’s a simple spell that lets you instantly return to important places. Suikoden takes that idea and improves on it. Each of the numbered installments in the main series calls upon Viki, a young woman with an extraordinary rune, to add a little something extraordinary to an otherwise ordinary mechanic.

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What should people know about Suikoden?

Whenever people talk about RPG series they would like to see make a comeback, Suikoden is often among the titles named. This Konami turn-based series is known for its massive character rosters, underdog stories where a newly form army challenges and triumphs against an established, opposing force and overarching storylines and concepts. It might be a little daunting, attempting to determine how to get into such a series. Well, we’re here to help you get into Suikoden!

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A beginner’s guide to Bokujou Monogatari: the best Harvest Moon and Story of Seasons games to play

The Story of Seasons series has reached quite a hallmark in regions outside of Japan this year. It has celebrated its 20th birthday! With the Bokujou Monogatari split happening in 2014, with Marvelous deciding to have XSEED work on localizations of future entries while Natsume retained the “Harvest Moon” name and began using it on a line of original games, it may be difficult to follow the course of the series. We’re here to help you figure out which farming simulations might be right for you.

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Seeking Suda51: a guide to Goichi Suda games

It is a good time for people who happen to be fans of Goichi “Suda51” Suda.  The designer is working on something involving No More Heroes’ Travis Touchdown for the Nintendo Switch. The 25th Ward: The Silver Case, The Silver Case’s sequel, is getting a remade. Even Sine Mora is making a comeback as Sine Mora EX. Suda51 is someone whose games you should know. Fortunately, Michibiku is here to help!

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Final Fantasy Tactics series’ job systems beautifully intertwine

Final Fantasy Tactics is a gorgeously intricate game. It’s not only one of the best installments in the Final Fantasy series, but one of the best tactical titles ever released. It’s a beautiful game. But, it isn’t just the graphics and storyline that are so impressive. Even the job system is delicately designed in such a way that, while it may seem complex and intimidating, is pretty in its own right.

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Suikoden’s army assembling is always accurate

Video games have taught us about army recruiting in a rather skewed way. RPGs and strategic affairs have us pull together a party of people to fight back against otherwise extraordinary odds. The thing is, these people we’re taking into our fights are always soldiers. We’re bringing in extra firepower. In real fights, people who aren’t actively fighting can be as important as those who are. The Suikoden series has always understood this.

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