A beginner’s guide to Bokujou Monogatari: the best Harvest Moon and Story of Seasons games to play

The Story of Seasons series has reached quite a hallmark in regions outside of Japan this year. It has celebrated its 20th birthday! With the Bokujou Monogatari split happening in 2014, with Marvelous deciding to have XSEED work on localizations of future entries while Natsume retained the “Harvest Moon” name and began using it on a line of original games, it may be difficult to follow the course of the series. We’re here to help you figure out which farming simulations might be right for you.

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Seeking Suda51: a guide to Goichi Suda games

It is a good time for people who happen to be fans of Goichi “Suda51” Suda.  The designer is working on something involving No More Heroes’ Travis Touchdown for the Nintendo Switch. The 25th Ward: The Silver Case, The Silver Case’s sequel, is getting a remade. Even Sine Mora is making a comeback as Sine Mora EX. Suda51 is someone whose games you should know. Fortunately, Michibiku is here to help!

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Final Fantasy Tactics series’ job systems beautifully intertwine

Final Fantasy Tactics is a gorgeously intricate game. It’s not only one of the best installments in the Final Fantasy series, but one of the best tactical titles ever released. It’s a beautiful game. But, it isn’t just the graphics and storyline that are so impressive. Even the job system is delicately designed in such a way that, while it may seem complex and intimidating, is pretty in its own right.

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Suikoden’s army assembling is always accurate

Video games have taught us about army recruiting in a rather skewed way. RPGs and strategic affairs have us pull together a party of people to fight back against otherwise extraordinary odds. The thing is, these people we’re taking into our fights are always soldiers. We’re bringing in extra firepower. In real fights, people who aren’t actively fighting can be as important as those who are. The Suikoden series has always understood this.

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Bust a Groove’s characters are hardcore

Rhythm games tend to be rather lighthearted affairs. If they have a star or stars, they’re effervescent individuals. The Hatsune Miku series star a group of vibrant Vocaloids. The Dance Dance Revolution series offers a group of rather wholesome characters devoted to their craft. The Parappa the Rapper-line of games offer anthropomorphic and positive animals. The Bust a Groove series gives us a contract killer who moonlights as a fortune-teller and stripper, attempted murderer and daughter of an international diplomat.

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Shin Megami Tensei: Persona’s demon negotiations still make sense

Demon negotiation is a Shin Megami Tensei staple. Ever since Digital Devil Story: Megami Tensei was released on the Famicom in 1987, players have been able to talk with their supernatural enemies and attempt to get them to join their ranks. Each game offers its own variation on this unique form of communication and recruitment, but Shin Megami Tensei: Persona has one of the most interesting and realistic approaches to the mechanic.

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