Phantasy Star II’s recruitment process actually made sense

Think about how you have made friends in your daily life. Or how you have found new coworkers at your company. Bonds develop over time. Sometimes, because of applications. Things proceed quite differently in real life than they do in games, as a JRPG can suddenly pair you with partners willing to die for your avatar moments after meeting. There are exceptions to this, with Phantasy Star II being among the most notable. This game handles recruitment in a different way, one which makes a lot more sense.

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Poinie Poin’s emotions are interesting

Once upon a time in Japan, a game called Poinie’s Poin was released. It was an extremely odd duck. It was set in a world where odd essences, called Poins, could be used to influence the emotions of various people and creatures. A pure-hearted boy named Poinie with a sentient, duck-shaped Poin stuck to his behind is given the ability to grab these orbs and use them to alter the world and save those tainted by poisoned Poins.

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What do you need to know about Phantasy Star?

Man, Phantasy Star can be confusing. There are so many different kinds of games in this series, but they all get tossed under the same umbrella. The oldest games are turn-based RPGs. The newer ones vary between MMOs and action-RPGs. Wouldn’t it be nice if things were simplified, so you could better understand what’s going on? Hey! Look! It is a Phantasy Star guide! How convenient.

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What do you need to know about PopoloCrois?

Something really weird happened last year. A PopoloCrois game was released outside of Japan. Well, to be fair, it was simultaneously a Story of Seasons. That helped its odds quite a bit. But while everyone is (or should be) rather familiar with that series of farming simulations, the same may not be able to be said for PopoloCrois. Michibiku to the rescue! Let’s learn more about this charming RPG series.

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Yakuza’s Majima is a perfect complement to Kiryu

When it comes to the Yakuza series, Kazuma Kiryu isn’t the only beloved and iconic character. Equally notable is Goro Majima, a man who is as often Kiryu’s ally as he is an enemy. A rival who happens to be a member of a different family in the same clan, the two men aren’t all that dissimilar. Each one is a renowned member of the underworld, so respected, revered and feared that they have their own nickname. But profession and reputation aside, the two men couldn’t be more different. It is because of this that the Yakuza series becomes more interesting; the two men’s interactions make things more compelling.

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Suikoden uses Jeane to build a mystery

Suikoden is a series with more than a few recurring characters. There are many explanations for these recurring cameos. Some of the people are True Rune holders, which essentially grants them a form of immortality. (Though not invincibility.) In the case of Viki, it appears her Blinking Rune frees her from the binds of space and time. And then there’s Jeane. Jeane has appeared in all five numbered Suikoden games, as well as Genso Suikogaiden Vol. 1 and Suikoden Tactics. Even though these take place across across a substantial period of time, she is eternal and unchanged. What’s going on?

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Suikoden’s True Runes meld gameplay and lore

When it comes to games, storytellers go out of their way to make excuses for why particular people or groups of people are somehow the chosen ones destined to save a town, kingdom or world. There is McGuffin that explains everything and makes it okay. Suikoden is no different. It has a True Rune mechanic that always offers a plausible excuse for why ingénues are suddenly leading entire armies and deciding the fate of a nation. These True Runes act as an origin story, make ordinary people extraordinary and even provide a reason for entire wars.

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