How to get The Witch and the Hundred Knight 2’s three endings

The Witch and the Hundred Knight 2 is a game with quite a few visual novel segments. While the bulk of a player’s time is spent following the Hundred Knight as he battles for the sake of Amalie and Milm/Chelka, the game does not shy away from telling stories about the sisters, witches and Weisse Ritter members. Combine that with Hundred Knight’s ability to assert his opinions, and it becomes clear that the ending will be influenced by the choices people make. Fortunately, the game is laid out in a way where it is easy to make saves at strategic points and rely on those to help you earn all three.

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What do you need to know about SaGa?

It is a great time for fans of Square Enix’s SaGa series! Romancing SaGa 2 was ported to multiple platforms and released worldwide. SaGa: Scarlet Grace was the first new entry in the series in over 11 years when it was released on the PlayStation Vita in Japan in 2016. Basically, it feels like it is experiencing a renaissance. Which means it is a good time to review what makes it so special.

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Review: The Witch and the Hundred Knight 2 sends a puppet down a lonely road

Nippon Ichi Software has a talent for making people care about undesirable characters. It made a name for itself with series like Disgaea, where the heroes are always these villainous overlords from hellish places and the gameplay consists of complex, strategic endeavors where intensive grinding is a fact of life. The Witch and the Hundred Knight series has always been an attempt to repeat that concept, only within a loot-heavy, action-RPG sphere. One of the original game’s problems was that the characters were too horrifying and villainous. While some of the gameplay elements are tightened up in The Witch and the Hundred Knight 2, it unfortunately repeats the first game’s mistake of not giving us leads worth loving.

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Review: Atelier Lydie & Suelle ties up a trilogy

Gust’s Atelier series releases in groups of trilogies as of late. For example, Atelier Rorona, Totori and Meruru are part of the Arland trilogy, while Atelier Ayesha, Escha & Logy and Shallie make up the Dusk line. We are now at the end of another group. Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings is a game pulling double duty. It is expected to provide people an opportunity to help a pair of twins develop the best atelier in their town, while also wrapping up all of the Mysterious series’ storylines. While this particular trilogy has not been the most enthralling in Atelier history, this installment tries to make up for its predecessors’ story shortcomings while quickly tying up loose ends.

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Review: Ni no Kuni II builds a nation of imagination

The return of a property mashing up all-stars, Ni no Kuni II: Revenant Kingdom aims to step out of its predecessor’s shadow. It uses animation work from those with Studio Ghibli experience, but no longer has a connection to the studio itself. It comes from the team behind many core Dragon Quest titles, but moves further away from some of that series’ tropes while retaining what works in a more divergent context. It tells a tale of idealized innocence, without for a second apologizing for it. And it never lets up on the charm.

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Review: Yakuza 6 is focused and ready to fight

Long left to niche status in the West, the Yakuza franchise has spent the last year punching its way to larger global prominence with Yakuza 0 and Kiwami. Those games, which also reintroduced the series to much of Japan, set the stage for a game that doesn’t need the exposition or explanation to be understood, that can stand without supports on the backs of those that preceded it. Yakuza 6 is Kiryu’s last story, and that clearly meant a lot to those who crafted it.

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Let’s look back at the history of White Day: A Labyrinth Named School

With the actual White Day almost here, it is the perfect time to talk about a game with the same name. In certain Asian countries, like Japan, South Korea and China, a holiday is celebrated where men who received chocolate or gifts on Valentine’s Day reciprocate by offering the women a gift on March 14, White Day. In White Day: A Labyrinth Named School, attempting to participate in this holiday has dramatic consequences for a young man.

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