Review: Hit? Miss? Tiny Metal seeks to advance war

Tiny Metal has ideas.

That hasn’t been a given in the post-apocalyptic landscape of games seeking to fill the void left by the disappearance of Advance Wars. Some have brought style, and others have delivered faithfully on the sort of combat Wars perfected, but rarely have we seen a game that both seeks to follow in that franchise’s footsteps and further explore the tactical space within.

Read more

Preview: What’s up with Wattam?

What am I wanting to play? Well, it is Wattam, of course! This Keita Takahashi game has been waiting in the wings for years. After all, it was first announced at the 2014 PlayStation Experience. A new engine and some updates later, it finally looks closer to becoming a reality. Funomena and Annapurna Interactive are saying it could be released in 2018, and it certainly is looking closer to a final release.

Read more

What do you need to know about Phantasy Star?

Man, Phantasy Star can be confusing. There are so many different kinds of games in this series, but they all get tossed under the same umbrella. The oldest games are turn-based RPGs. The newer ones vary between MMOs and action-RPGs. Wouldn’t it be nice if things were simplified, so you could better understand what’s going on? Hey! Look! It is a Phantasy Star guide! How convenient.

Read more

Yomawari: Midnight Shadows’ Mr. Kotowari is quite complex

In the Yomawari games, players are introduced to a world of spirits. Most of these creatures are actively hostile. In Yomawari: Midnight Shadows, being irresponsible can very quickly get Haru or Yui killed. But there are instances that show that hostility does not necessarily serve as an indication of morality. Of all the otherworldly residents seen in the game, Mr. Kotowari is an excellent example that proves this is a foreign and wild environment where creatures will act upon their natural impulses, ones that just happen to be hazardous to human health.

Read more

Review: Summon Night 6: Lost Borders looks nice and friendly, and that’s something at least

Summon Night 6 is such a pleasant-looking game. It has such a nice pastel palette, and it’s a refreshing break from the usual fare. There’s nothing grating or eye-straining about the aesthetics of the game, and that’s definitely worth applauding!

That’s a weird thing to lead off with, we know, but frankly a scrappy, unlikely localization like Summon Night 6 deserves some optimism and praise for what it does right. And… that was what we had.

Let’s get into it.

Read more

Review: Yomawari: Midnight Shadows is a dark and haunting tragedy

How powerful is friendship? What lengths will people go to in order to reconnect with someone important to them? The Yomawari games have always explored the impact of the supernatural on such bonds, showing people won’t allow even the most horrifying situations to hold them back. Yomawari: Midnight Shadows offers a more comprehensive and richer view of such a situation, allowing players to see two sides of a situation and engage with even more otherworldly creatures and unfortunate altercations.

Read more