Review: Dragon Quest Heroes II offers hordes of fun

Connection. Dragon Quest Heroes II strives for a cohesive world with lands between towns and battles, for cooperative combat with friends and against large foes, and for compassionate, effusive personalities that interact with energy and wit. It doesn’t want to be a series of battle maps in menus, but rather an experience that feels complete and inseparable.

Don’t worry, though: you can still hit a bunch of monsters with oversized weapons.

Read more

Review: Uncover Suda’s lost past in The Silver Case

Goichi Suda, known to many as Suda51, has become one of the more prolific Japanese game writers and designers around. While he was not particularly well known in North America until the release of the cult classic Killer7, that was far from his first game. This brings us to one of the only Suda titles that never saw release outside of Japan at the time: The Silver Case. Nearly two decades later, the now-localized The Silver Case presents us with a bizarre story full of philosophically-inclined characters and plenty of creepy imagery. So yes, it’s a Suda51 game.

Read more

Review: Shin Megami Tensei: Persona 5 unmasks the rebellious youth in us all

It’s been almost nine years and countless spinoffs since the initial release of Persona 4, which allowed many to dip their toes in the world of Shin Megami Tensei without diving too deep into the long-standing franchise. Since then, anticipation has been building for the release of Persona 5, a title that transcends its genre for many people. Thankfully for them, it was worth the long wait.

Read more

Toukiden 2’s newest weapons are both traditional and nontraditional

The Toukiden series has always featured these massive games where you’re using the best equipment available to you to fight monsters. As to be expected, new installments means new weapons. With Toukiden 2, the game does something a little special. In introducing the sword and shield and chain whip, people are getting traditional and nontraditional weapons at the same time. As such, it injects practicality and whimsy into the series and encourages two new means of engaging opponents.

Read more

Two new Touhou games may hold wider appeal

To outsiders, the Touhou games may seem inscrutable, intimidating or just plain out of their usual wheelhouse. That’s understandable; the world and characters are a large part of what holds these games together and almost all of their market awareness. A new pair of releases (and we do mean pair; the two are even sometimes sold as a package) certainly will appeal to fans of the world, but their larger appeal may be in serving two cult-favorite genres that could use some more recent entries.

Read more

Review: Toukiden 2 sees more Slayers striking back

Main series Monster Hunter games don’t appear on Sony platforms anymore. Monster Hunter Frontier Z aside, it’s been years since Monster Hunter Portable 3rd graced the PlayStation Portable and PlayStation 3, leaving other companies to pick up the communal creature questing. God Eater installments aside, Koei Tecmo’s Toukiden has stepped up to offer a similar sort of experience. Enter Toukiden 2, an even more refined experience that offers more hunts, greater variety and extra opportunities to interact with fellow Slayer players.

Read more

Review: Atelier Firis seeks freedom in open worlds

In Atelier Firis: The Alchemist and the Mysterious Journey, the titular Firis feels trapped in a small community, yearning for the open worlds beyond. In many ways, this feels like an expression of developer Gust itself: wanting to expand its horizons and try its hand at more open environments. And just like Firis, Gust may not have been totally ready for that, but they both approach this adventure with a plucky spirit.

Read more