What do you need to know about the Science Adventure visual novels?

It is a good time for people who love visual novels. Many publishers are taking chances on the genre. This means there aren’t just indie games or smaller titles showing up on PCs, but actual console games being treated as major releases. One of the most famous is the 5pb and Nitroplus Science Adventure line. Though, many may not know it as such. This is the name for the series that includes games like Steins;Gate and Chaos;Child. In the last few years, multiple entries in the series have been released outside of Japan, which means its the perfect time to go over this thrilling line.

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What happened in Chaos;Head?

Okay, Chaos;Child is getting a worldwide release. Which is great! More games are always awesome. But, there is an issue with this title. The problem is, while it happens to be part of the Science Adventure series, it is a sequel to Chaos;Head, a game never released outside of Japan. Though such adventures are self-contained, this is a situation where having prior knowledge of the previous game could really help. So, let’s go through the story of Chaos;Head.

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What do you need to know about PopoloCrois?

Something really weird happened last year. A PopoloCrois game was released outside of Japan. Well, to be fair, it was simultaneously a Story of Seasons. That helped its odds quite a bit. But while everyone is (or should be) rather familiar with that series of farming simulations, the same may not be able to be said for PopoloCrois. Michibiku to the rescue! Let’s learn more about this charming RPG series.

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Ys Seven’s Aisha shows what happens when power changes hands

What happens when the torch passes from one ruler to another? In some video games, we get an idealized order of events when succession takes place. Perhaps a hero vanquishes a corrupt ruler, an heir that is much better suited to the task steps up and everything is suddenly well again. With Ys VII, we get a slightly more realistic take on events. When the worst happens in Altago, things don’t go from a king to the preferred heir.

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Suikoden uses Jeane to build a mystery

Suikoden is a series with more than a few recurring characters. There are many explanations for these recurring cameos. Some of the people are True Rune holders, which essentially grants them a form of immortality. (Though not invincibility.) In the case of Viki, it appears her Blinking Rune frees her from the binds of space and time. And then there’s Jeane. Jeane has appeared in all five numbered Suikoden games, as well as Genso Suikogaiden Vol. 1 and Suikoden Tactics. Even though these take place across across a substantial period of time, she is eternal and unchanged. What’s going on?

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Suikoden’s True Runes meld gameplay and lore

When it comes to games, storytellers go out of their way to make excuses for why particular people or groups of people are somehow the chosen ones destined to save a town, kingdom or world. There is McGuffin that explains everything and makes it okay. Suikoden is no different. It has a True Rune mechanic that always offers a plausible excuse for why ingénues are suddenly leading entire armies and deciding the fate of a nation. These True Runes act as an origin story, make ordinary people extraordinary and even provide a reason for entire wars.

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Suikoden’s Viki takes an obligatory mechanic and makes it extraordinary

Teleportation mechanics aren’t uncommon in RPGs. These sorts of games can have huge worlds, which makes manually walking to places an unwelcome prospect. In some situations, there’s a simple spell that lets you instantly return to important places. Suikoden takes that idea and improves on it. Each of the numbered installments in the main series calls upon Viki, a young woman with an extraordinary rune, to add a little something extraordinary to an otherwise ordinary mechanic.

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