Review: Disney Magical World 2 is still the happiest (virtual) place on Earth

There are times when we need a distraction. Safe spaces are essential for everyone. We want somewhere to go where we can enjoy ourselves, relax and forget about anything else troubling us. Games like Disney Magical World 2 fill this niche. It is a virtual respite. While such a thing is welcome, it would be even better if it offered more variation than the original game.

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Review: Goodbye! BoxBoy! squares everything away

Qbby, we hardly knew ye. Two years after his exceptionally entertaining debut, our favorite cube is cutting out. Goodbye! BoxBoy! is forcing us to bid you adieu; what a send-off it is! This puzzle game tasks us with traversing levels using all sorts of new mechanics. Far from a pointless endeavor, this game squares everything away quite tidily, giving us a wonderful adventure that never leaves us feeling boxed in.

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Review: For better or worse, Double Dragon IV maintains the retro feeling

Thirty years ago, Technos Japan helped define a genre. With Double Dragon on the NES, it helped introduce a new kind of gameplay. People could team up with a friend to face waves of enemies and attempt to complete missions. The series survived, even though Technos didn’t, and now that Arc System Works holds the rights to the series, it has celebrated this hallmark anniversary with a callback. Double Dragon IV takes us back with a nostalgic adventure.

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Review: Dynasty Warriors: Godseekers makes moves, but maintains its Musou milieu

It’s only a weird idea to turn Dynasty Warriors into a turn-based strategy game until you think about it. After all, it’s been done before with the long-dormant Dynasty Tactics series! Though Musou games are about fast-paced action, they’re also about big battlefields, huge casts, tactical advances and grinding for levels and loot. And those are the sorts of things you also see in games like Disgaea.

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Review: Fate/Extella is destined to be a constant tug of war

The Fate series has come a long way from Fate/stay night, the adult visual novel that started it all. There have been anime series, films, light novels and manga series. Additional games have offered us the chance to go beyond “Choose Your Own Adventure” interactive experiences, offering us fighting games and JRPGs. Given the number of combatants and in-series war for supremacy, it isn’t surprising to see Musou/Warriors-style beat’em up where we fight for territory.

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Review: Hatsune Miku: Project Diva Future Tone is all the Vocaloid rhythm action you’ll ever need

We’re finally getting used to regular Project Diva releases in the West, after years of being envious of the series’ import-only fun. We get new games like clockwork, filling our need for Vocaloid rhythm action like it was Call of Duty or Madden. Now, as soon as we’re used to it, it’s over.

Or it should be, anyway, because Hatsune Miku: Project Diva Future Tone is such an avalanche of gameplay that it couldn’t reasonably be followed.

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