Review: Valkyria Chronicles 4 refines the art of war

After two PSP sequels and middling success in the West, there was a long period of quiet for Valkyria Chronicles. Revered by those who played it, it was set to fade away like so many franchises before it. Thankfully, it found a larger audience on PC and PS4, and this unlikely fourth game became reality.

There’s a lot of pressure on a project that comes about like this, and the first Valkyria Chronicles casts a long shadow. Thankfully, Valkyria Chronicles 4 more than lives up to the legacy.

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Review: SNK Heroines: Tag Team Frenzy’s “fetishism explosion” is full of polarizing choices

The appeal of a fighting game can be all sorts of things. It can be about mechanical complexity, gorgeous animation, intense matches, speed or big combos, as well as any number of other aspects of the game. The importance of the appeal, though, is that the rest of the game builds around it, and that it’s indelibly defined by this one particular selling point. The game is its appeal.

SNK Heroines: Tag Team Frenzy certainly isn’t an exception, but its chosen appeal is… something.

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Review: Yakuza Kiwami 2 explores familial ties

With Yakuza Kiwami 2, Sega returns to the second PS2 game to give it a visual overhaul and a feature set to match modern titles. With the refreshingly rapid pace of localizations for the series and a renewed interest in the franchise in general, a lot of people have been playing a lot of Yakuza lately. So what’s going on with this one? Well… quite a bit, actually.

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Review: Touhou Genso Wanderer Reloaded takes players on a pleasant journey

Touhou Project has not always had the opportunity to show its best face in the west. The bullet hell shoot-’em-up line that established the series’ characters and world is fantastic, but obscure. The titles that get the most attention and exposure are localized doujin games belonging to different genres. This means people are plopped into sub-par titles, like Touhou Kobuto V, or the palatable Touhou: Scarlet Curiosity. Fortunately, there is one “good” Touhou spin-off and it has received a definitive edition that offers more people a chance to see a better side of the series. Touhou Genso Wanderer Reloaded is that game.

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Review: Sanrio Characters Picross hopes people like mascots and puzzles

Big news for Jupiter Picross fans! A momentous day is about to arrive. Nintendo 3DS owners worldwide can soon play Sanrio Characters Picross. Most of the basics we covered not long after its Japanese debut. The short of it is, players get more nonograms! If you enjoy puzzles, you will probably enjoy it! But, there are a few details to consider when determining how much it will or won’t appeal to you.

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Review: Lumines Remastered revives puzzle fusion

While the Lumines series has seen life over the past decade or so, there’s a particular charm to the initial PSP release, and a return addresses that nostalgic urge more than newer entries like Electronic Symphony and the mobile releases. This isn’t the first time we’ve seen the game revisited, but it’s the latest, it brings with it a polish and some new features that make it worth a return.

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Review: Musynx roughly rounds up radical rhythms

Between PM Studios and acttil, quite a few rhythm games have received releases in new regions. I mean, Superbeat: Xonic, Deemo: The Last Recital, DJ Max entries and a physical copy of Voez are all available as a result of their influence. It is no surprise they are also behind the appearance of Musynx, another title where people tap in time with icons as they fall towards an indicator line. A pleasant enough port of a mobile game, it literally tosses over 90 titles at you and hopes you have a good time listening to them.

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Review: The Lost Child finds its place

There comes a point where people develop certain expectation when they hear a game is a first-person dungeon crawler. Long slogs into labyrinths to map out their intricacies, character management, devious traps and hours spent exploring all come to mind. But this is not necessarily the case with The Lost Child. This game mixes in elements from other genres, like visual novels. It inhabits the same world as El Shaddai: Ascension of the Metatron, Director Takeyasu Sawaki’s previous game. It even factors morality into party building. It is an interesting blend that helps stave off monotony and offer additional intrigue.

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