Review: Part Time UFO is full-time fun

Imagine a world where people’s first thought upon seeing extraterrestrial life is to tell a UFO that it needs to get a job. Where said UFO immediately takes that advice and steps into a series of positions aiding humanity, earning money to spend on clothes and collecting medals for goofy little tasks. Everyone, everywhere is unfazed by the little fellow and his incredible worth ethic. This is the world of Part Time UFO, and it is a wonderful one.

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Review: The Men of Yoshiwara: Kikuya is a good first love for Switch otome fans

People who are looking for a little romance in their virtual lives were able to celebrate quite a landmark in February 2018. D3 Publisher released the first otome game on the Nintendo Switch. The system has its own version of The Men of Yoshiwara: Kikuya. It may not be the most elaborate game out there, but it feels like a stepping stone and proof that this console could be a good fit for similar titles. This basic title lays a foundation, one that fans of such games may want to consider while they wait for other companies to foster new relationships.

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Review: Dynasty Warriors 9 is taken down by its own misplaced ambitions

Dynasty Warriors 9 is intended as a fresh start for the series, a big numbered entry in a franchise that hasn’t changed a lot in the past decade and a half. It’s technically ambitious, an open-world China you can explore rather than a series of segmented maps. It’s an opportunity for big change for developer Omega Force, and an opportunity for new players to jump in and get the core experience of the franchise rather than a spinoff or variant.

So, um, about that opportunity.

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Review: Hit? Miss? Tiny Metal seeks to advance war

Tiny Metal has ideas.

That hasn’t been a given in the post-apocalyptic landscape of games seeking to fill the void left by the disappearance of Advance Wars. Some have brought style, and others have delivered faithfully on the sort of combat Wars perfected, but rarely have we seen a game that both seeks to follow in that franchise’s footsteps and further explore the tactical space within.

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Review: Penguin-kun Gira Gira Wars is on a roll

In 1985, a major war rocked the world of anthropomorphic animals. The Penguin Wars, as they would come to be known, pitted penguins and other animals against one another. They faced off the only way they knew how: dodgeball. Well, a variant of it. While there was a secondary scuffle in 1990, the differences seemed to largely be resolved. Until now. The animals are angry, my friends, and the Penguin Gira Gira Wars have begun.

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Review: Summon Night 6: Lost Borders looks nice and friendly, and that’s something at least

Summon Night 6 is such a pleasant-looking game. It has such a nice pastel palette, and it’s a refreshing break from the usual fare. There’s nothing grating or eye-straining about the aesthetics of the game, and that’s definitely worth applauding!

That’s a weird thing to lead off with, we know, but frankly a scrappy, unlikely localization like Summon Night 6 deserves some optimism and praise for what it does right. And… that was what we had.

Let’s get into it.

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Review: Yomawari: Midnight Shadows is a dark and haunting tragedy

How powerful is friendship? What lengths will people go to in order to reconnect with someone important to them? The Yomawari games have always explored the impact of the supernatural on such bonds, showing people won’t allow even the most horrifying situations to hold them back. Yomawari: Midnight Shadows offers a more comprehensive and richer view of such a situation, allowing players to see two sides of a situation and engage with even more otherworldly creatures and unfortunate altercations.

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Review: Absolutely everybody adores Aluche in Nights of Azure 2: Bride of the New Moon

With every sequel, people hope for something better. After all, it is a second chance. If a game was good, it could be a an opportunity to be even better. Should the original have faltered, the next installment could right those wrongs. Nights of Azure 2: Bride of the New Moon does its best to fix the problems with the original and make the sequel a stronger game, but in the process ends up making things feel a little more generic and less unique.

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