Five years later, Code Name S.T.E.A.M. still holds up

Code Name: S.T.E.A.M. is a game that is divisive, to say the least. It’s an underappreciated classic that regularly appears on clearance racks. Which is a shame, given the involvement of Advance Wars and Fire Emblem developer Intelligent Systems and the sorcery it works to get an XCOM-like experience onto the Nintendo 3DS. Especially since now, as it turns five years old, it holds up so well.

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How to get into Switch otome games

Nintendo Switch otome games are making their mark on the system, with new games and ports of older ones all finding a new home. There’s a lot to peruse, and not all of it is good. Some games are definitely better than others, and you want to jump in with a title that will provide an enjoyable and optimal experience. No sense being alienated from the outset!

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Nintendo 3DS imports guide: what you should know

As the 3DS moves into its retirement years, it’s an intriguing time to jump into the world of its imports, as it’s clearer than ever to see which games will never see Western release. Sadly, it’s not region-free, but if you take the plunge on the hardware (or explore other options), there are a lot of compelling Japan-only experiences to try, even if you don’t know the language!

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Preview: void tRrLM(); //Void Terrarium adds a new sense of roguelike pressure

When it comes to roguelikes, there are certain sorts of weights people have bearing down on them. How much do you take into a dungeon with you, if you can? When should you abandon a run and attempt to escape to safety? Could that be the monster that kills me? With void tRrLM(); //Void Terrarium, NIS’ latest digital title about some poor unfortunate souls, there’s another pressure. It’s keeping a fragile child alive.

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Preview: Persona 5 Scramble shows how a Musou incorporates Persona elements

Persona 5 Scramble: The Phantom Strikers is a strange new world for the Shin Megami Tensei series. Never before has one taken such an active approach to battles, but Omega Force is welcoming it into the Musou line with this installment. While the idea may seem intimidating, especially since all previous Persona installments take a more leisurely, turn-based approach to battles, the demo shows off all the ways in which it is still true to the series.

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