Collar x Malice constantly showcases the red oni/blue oni dynamic

There is a trend people may have noticed in Japanese games. It is a phenomenon known as red oni and blue oni. In Japanese folklore, there would always be two different kinds of oni, one who was red and one who was blue. Various elemental qualities and personalities became associated with the type, with the red oni being a fiery and passionate man of action and the blue oni being more calm, logical and stoic. The concept became pervasive, with such pairs appearing in all sorts of media. Collar x Malice, Aksys and Idea Factory’s latest visual novel, gives people one of the clearest examples of the red oni and blue oni dynamic.

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The 3DS is at home in the slow life

Lazy summers. Low-key evenings. Quiet breaks. Games have long existed to be best at these times, reveling not in excitement and epic consequences but in the smaller things. It’s a few minutes here to customize your home, some optimization or upkeep as you make small but steady progress. And never has a system been as good at this sort of low-stakes play as the Nintendo 3DS.

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Review: Ever Oasis shines, subsists in shifting sands

Ever Oasis‘ release timing is ideal for what it’s trying to do: be, much as its name implies, a respite from the hot, dry days of summer. To be a tale about rallying and working together to keep on living and fight away the darkness that pervades our world. To bring refreshment through familiarity and sustenance, seeking not to wow you with style and taste but to quench a more primal, nostalgic thirst.

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Suikoden uses Jeane to build a mystery

Suikoden is a series with more than a few recurring characters. There are many explanations for these recurring cameos. Some of the people are True Rune holders, which essentially grants them a form of immortality. (Though not invincibility.) In the case of Viki, it appears her Blinking Rune frees her from the binds of space and time. And then there’s Jeane. Jeane has appeared in all five numbered Suikoden games, as well as Genso Suikogaiden Vol. 1 and Suikoden Tactics. Even though these take place across across a substantial period of time, she is eternal and unchanged. What’s going on?

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Suikoden’s True Runes meld gameplay and lore

When it comes to games, storytellers go out of their way to make excuses for why particular people or groups of people are somehow the chosen ones destined to save a town, kingdom or world. There is McGuffin that explains everything and makes it okay. Suikoden is no different. It has a True Rune mechanic that always offers a plausible excuse for why ingénues are suddenly leading entire armies and deciding the fate of a nation. These True Runes act as an origin story, make ordinary people extraordinary and even provide a reason for entire wars.

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Suikoden’s Viki takes an obligatory mechanic and makes it extraordinary

Teleportation mechanics aren’t uncommon in RPGs. These sorts of games can have huge worlds, which makes manually walking to places an unwelcome prospect. In some situations, there’s a simple spell that lets you instantly return to important places. Suikoden takes that idea and improves on it. Each of the numbered installments in the main series calls upon Viki, a young woman with an extraordinary rune, to add a little something extraordinary to an otherwise ordinary mechanic.

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What should people know about Suikoden?

Whenever people talk about RPG series they would like to see make a comeback, Suikoden is often among the titles named. This Konami turn-based series is known for its massive character rosters, underdog stories where a newly form army challenges and triumphs against an established, opposing force and overarching storylines and concepts. It might be a little daunting, attempting to determine how to get into such a series. Well, we’re here to help you get into Suikoden!

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