Animal Crossing: amiibo Festival’s Desert Island Escape is a kinder Betrayal at House on the Hill

The last time I talked about Animal Crossing: amiibo Festival, I was pretty negative about the experience. To be fair, I had spent almost two hours playing it so I could unlock the one minigame I really wanted. Tedium weighs on people. It was worth it though, because those two hours were well spent. Now I can play Desert Island Escape whenever I want.

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False starts with Animal Crossing: amiibo Festival

Animal Crossing: amiibo Festival is many things. It’s a means of tiding over all the Wii U owners craving a full Animal Crossing installment on their consoles. It’s also a part of Nintendo’s kid-friendly charge this holiday season. That isn’t even bringing up how heavily it pushes amiibo, what with requiring constant NFC figure tapping to roll dice or save Happy Points to characters and amiibo card swiping to perform actions in most of the minigames. But, above all else, it’s demanding.

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