Review: Go for the guild in Grand Kingdom

The hallmark of a great strategy game is how easy it is to let yourself give in to its myriad systems and revel in their complexities. Grand Kingdom, developed by Spike Chunsoft and brought to the West by NIS America, certainly is that. It doesn’t have your traditional JRPG trappings, instead focusing on intricate mechanical interactions and a veritable smorgasbord of possibility. Grand Kingdom doesn’t seek to be a game you like. It seeks to be a game you live.

Read more

Review: How I learned to stop worrying and love Disgaea 5

Disgaea 5: Alliance of Vengeance is a very good game. No, wait: it’s a very bad game. Is it an okay game? No, it’s never that! It’s either an unparalleled package of fun or an interminable waste of time, and sometimes both at once. See, Disgaea inspires extreme feelings and internal struggles as you stare into its indiscernible abyss, and it’s hard to come out of the experience as neither a die-hard convert nor someone who’s sworn off the series entirely. The good news — or bad, depending on how much you value your free time — is that Disgaea 5 is clearly the most engaging and full-featured entry in the series yet.

Read more

Preview: Disgaea 5’s all about squad goals

A new Disgaea game always brought with it a wealth of new features and mechanics, but it’s clear where developer Nippon Ichi Software put much of its focus in Disgaea 5: collecting a wealth of useful characters. The new “squad” functions really reward you for having a deep bench, meaning a unit won’t drop off your radar the moment they get knocked out of your adventuring party.

Read more