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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Jenni Lada</author_name><author_url>http://michibiku.com/author/jennilada/</author_url><title>Groove Coaster: Wai Wai Party! gets the party going | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/groove-coaster-wai-wai-party-gets-the-party-started/"&gt;Groove Coaster: Wai Wai Party! gets the party going&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/groove-coaster-wai-wai-party-gets-the-party-started/embed/" width="600" height="338" title="&#x201C;Groove Coaster: Wai Wai Party! gets the party going&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2019/12/2019_coaster.jpg</thumbnail_url><thumbnail_width>1280</thumbnail_width><thumbnail_height>720</thumbnail_height><description>We don&#x2019;t always get every great rhythm release in every region. Things like licensing disputes, distribution issues and concern about brand familiarity are a few of the problems that can get in the way of a good game. When Groove Coaster: Wai Wai Party! was announced for Japan, it seemed like it could have been a victim of such complications. I mean, it has licensed music, is handled by Taito and one of its main selling points is how it uses virtual YouTubers. It seemed like the sort of game where you would be thankful its Japanese release has an English language option, then you eventually import it when you could afford it.</description></oembed>
