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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Jenni Lada</author_name><author_url>http://michibiku.com/author/jennilada/</author_url><title>Radiohammer feels more comfortable on the 3DS | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/radiohammer-feels-more-comfortable-on-the-3ds/"&gt;Radiohammer feels more comfortable on the 3DS&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/radiohammer-feels-more-comfortable-on-the-3ds/embed/" width="600" height="338" title="&#x201C;Radiohammer feels more comfortable on the 3DS&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2015/12/radiohammer-1.jpg</thumbnail_url><thumbnail_width>770</thumbnail_width><thumbnail_height>433</thumbnail_height><description>Radiohammer isn't a new game. It originally appeared on Android and iOS devices in 2014 and gradually grew into something more substantial. It began with only one DJ, after all, and has constantly evolved into something bigger. Yet, there will probably be people who look at the mobile version of the game and consider the 3DS release superior.</description></oembed>
