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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Graham Russell</author_name><author_url>http://michibiku.com/author/grahamrussell/</author_url><title>Review: Go for the guild in Grand Kingdom | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/review-grand-kingdom/"&gt;Review: Go for the guild in Grand Kingdom&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/review-grand-kingdom/embed/" width="600" height="338" title="&#x201C;Review: Go for the guild in Grand Kingdom&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2016/04/grandkingdom.jpg</thumbnail_url><thumbnail_width>1920</thumbnail_width><thumbnail_height>1080</thumbnail_height><description>The hallmark of a great strategy game is how easy it is to let yourself give in to its myriad systems and revel in their complexities. Grand Kingdom, developed by Spike Chunsoft and brought to the West by NIS America, certainly is that. It doesn't have your traditional JRPG trappings, instead focusing on intricate mechanical interactions and a veritable smorgasbord of possibility. Grand Kingdom doesn't seek to be a game you like. It seeks to be a game you live.</description></oembed>
