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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Graham Russell</author_name><author_url>http://michibiku.com/author/grahamrussell/</author_url><title>Review: Super Dragon Ball Heroes: World Mission brings a Japan-only arcade experience to the West | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/review-super-dragon-ball-heroes-world-mission-brings-a-japan-only-arcade-experience-to-the-west/"&gt;Review: Super Dragon Ball Heroes: World Mission brings a Japan-only arcade experience to the West&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/review-super-dragon-ball-heroes-world-mission-brings-a-japan-only-arcade-experience-to-the-west/embed/" width="600" height="338" title="&#x201C;Review: Super Dragon Ball Heroes: World Mission brings a Japan-only arcade experience to the West&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2019/04/2019041720323200-32A75099F145AFEC7BF372CBF75613C2.jpg</thumbnail_url><thumbnail_width>1280</thumbnail_width><thumbnail_height>720</thumbnail_height><description>It can be fascinating to drop into a franchise years into a deep, devoted fandom and view it without the knowledge or context of the past. Fans of Japanese games often have no other choice, as newer entries are localized and released in the West without its predecessors in tow. Super Dragon Ball Heroes: World Mission is definitely one of these, and its combination of cumulative elements and beginnings in a culture for which we have no equivalent makes it quite the peculiar case.</description></oembed>
