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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Graham Russell</author_name><author_url>http://michibiku.com/author/grahamrussell/</author_url><title>Review: Ys VIII is all about community and combat | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/review-ys-viii-community-combat/"&gt;Review: Ys VIII is all about community and combat&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/review-ys-viii-community-combat/embed/" width="600" height="338" title="&#x201C;Review: Ys VIII is all about community and combat&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2017/09/PREVIEW_SCREENSHOT3_154874.jpg</thumbnail_url><thumbnail_width>1920</thumbnail_width><thumbnail_height>1080</thumbnail_height><description>For as long as the series has been around, it's a bit weird that we're only now getting to the eighth numbered Ys release. The series takes its time, not necessarily to build grander worlds but to give its grounded adventures more time to breathe. Ys games are about engaging combat and a long but fulfilling grind, story and systems surrounding fights that are designed to enhance that core play. Ys VIII: Lacrimosa of Dana is the most focused on its strengths the series has ever been, keeping players in comfortable fun for dozens and dozens of hours.</description></oembed>
