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<oembed><version>1.0</version><provider_name>Michibiku</provider_name><provider_url>http://michibiku.com</provider_url><author_name>Jenni Lada</author_name><author_url>http://michibiku.com/author/jennilada/</author_url><title>Sega Ages Phantasy Star changes the game | Michibiku</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="http://michibiku.com/sega-ages-phantasy-star-changes-the-game/"&gt;Sega Ages Phantasy Star changes the game&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://michibiku.com/sega-ages-phantasy-star-changes-the-game/embed/" width="600" height="338" title="&#x201C;Sega Ages Phantasy Star changes the game&#x201D; &#x2014; Michibiku" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>http://michibiku.com/wp-content/uploads/2019/12/sega-ages-phantasy-star-title-screen.jpg</thumbnail_url><thumbnail_width>1200</thumbnail_width><thumbnail_height>675</thumbnail_height><description>The concept of Nintendo Hard is tossed around when comes to more classic video games. Some titles, back in the day, were a bit more demanding. This did not just apply to Nintendo games, though. Some Sega games fit the bill, and the original&#xA0;Phantasy Star&#xA0;was one of them. The game had had no maps for its frustrating, first-person dungeon, no information on the items and equipment found around you and was filled with hazardous enemies which would appear frequently. While the classic mode that keeps all of that intact remains in&#xA0;Sega Ages Phantasy Star, it also has the improved M2 Ages variation that lets you adjust appearances, choose from the FM soundtrack and, most importantly, fix all of those nagging issues that might have turned people away before.</description></oembed>
